Brace yourselves! New Hunters are entering the Arena. Welcome Sprocket and Skora. Team up with these two new Hunters and set the Arena ablaze with explosive excitement. Skora and Sprocket are here to play… and win.
Read our blog post on the latest Arena additions to find out more.
We are excited to announce that the Star Wars: Hunters™ soft launch is expanding. The game is now available in Mexico and Brazil, as well as having both Spanish and Brazilian Portuguese language support added.
Star Wars: Hunters is also launching very soon on supported iOS devices in our soft launch countries.
The galaxy’s favorite sport, Huttball, has arrived in Star Wars: Hunters, and this Squad-vs-Squad match brings teamwork to the next level. We are excited to see how players get on in this game mode during soft launch.
What’s Huttball? Read our blog post to find out more about this thrilling sport.
Update 0.12.1 sees a range of new cosmetics added to the game. The existing roster of Hunters will gain up to five additional costumes and four additional weapon wraps with some Hunters also getting new intro animations and victory poses.
Sprocket and Skora will each have two intro animations and victory poses, as well as a selection of costumes and weapon wraps.
Four new maps have been added! One will have you hiding behind the trees shaking in your boots or in pursuit of rival Hunters. And another will take you to the sandy dunes of Vespaara and inside the latest Huttball Arena.
To find out more about our new maps read our blog post here
Following on from the introduction of Hunter Progression in our last update, we have made a series of changes and improvements to the progression system.
We have extended progression for each character, with the upper limit now being level 25. Some of the rewards from Fame levels 1-15 have changed from currency based rewards to cosmetics/modules. Players who have already earned Hunter Fame levels will have the new rewards unlocked and can claim them from the rewards screen.
In addition to Hunter progression, player progression has now also been added with its own levels and rewards. Hunter tokens achieved in-game can now also be spent on unlocking new Hunters.
Now is the time to master the Arena like never before!
We have made a series of updates to the gameplay mechanics and functionality.
Status Effects - With our new Hunters come new abilities and this brings two new status effects to the game, Haste and Marked.
Loadouts - Hunter loadouts are no longer mode specific so when you set a loadout it will be the loadout used across all game modes.
Player Progression - By clicking on your name/avatar you will now be able to view your player profile, in-game stats and match history.
Avatar - You can now set a new avatar and view all of the avatars available to acquire in-game.
New Events – In the coming weeks character inspired events will go live, offering new challenges and rewards.
Badges - You will see badges based on your in-game performance in the HUD during battle and showcased in the results flow at the end of match.
Aim Cameras - Aim Mode cameras have been reworked, with additional zoom being added. Imara Vex's Aim Mode camera now zooms in further than other ranged Hunters.
Blaster Accuracy - The accuracy penalty when moving and using a blaster has been removed.
Slingshot Module - Slingshot’s module "Trickshot: Reckless" has been replaced with a new module "Trickshot: Shock". Players who owned Reckless will have it swapped out automatically
As part of this update we have also made several performance updates and bug fixes to the game.
Fixed crash issue caused by excessive swiping on the Hunter Rewards pages.
Fixed bug where players would have to repeat the training level if connection is lost.
Thank you to all the players who have raised issues, we appreciate your continued feedback.
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Correction To Update: The ability to change your name was erroneously included in our initial update blog. This is something we are working on but is not within update 0.12.1. In addition, we have updated our description around the new challenges to make this clearer for players (now referred to above as "New Events"). We are sorry for this error.